﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace MeshGenerator.Application.Windows
{
    public partial class MainForm : Form
    {
        public MainForm()
        {
            InitializeComponent();            
            statusStrip1.Items[0].Text = "(0,0)";
        }

        public string MouseLocation 
        { 
            set { statusStrip1.Items[0].Text = value; }
        }

    }
}
